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Slay the spire mobile
Slay the spire mobile









slay the spire mobile

So, yeah, the thing I had been looking forward to for literal years was immensely disappointing. Of course, by “accidentally” I really mean “because of dumbass UX designers.” Incidentally, this lost run was the same one in which I accidentally skipped a Relic – the Select button became Skip after highlighting the Relic once – and then accidentally picked a bad choice in one of the “?” rooms because I was hovering my finger over the option so I could see what the Curse did. There is a “long press to Confirm” option in the Settings, but inexplicably that’s just for the End Turn button and nothing else. You cannot read the text on a card without lifting it up a bit with your finger, but lift it up too far and it will automatically be played (if it’s not specifically a targeted card). I’m also a bit salty when I straight-up lost a run right before the final boss because the wrong card was played. If steam tries to replace the folder with your cloud saved files, delete it while the game is running or disable steam cloud. That’s three separate behaviors on one screen. You could try figuring out which file does what but you could also just delete the whole folder and the game will recreate them from scratch for you. On the Reward screen, you have to double-tap to collect Gold, but a single-tap will select 2nd option (Potion or Relic), and your card reward requires you to click confirm. Perhaps the most frustrating though are the inconsistencies with selecting things.

SLAY THE SPIRE MOBILE ANDROID

Cards are shoved far at the bottom of the screen, which means half the time you try playing one, you end up minimizing the app – this behavior can be disabled via Android options, but I haven’t had any issues with Hearthstone like this. Text is tiny and borderline unreadable, even with the “Big Text” option selected. The Android port is just poorly designed from a UX perspective. It’s not just the bugs, of which there were many game-crippling ones (stuck on Merchant screen, continuous de-syncing, etc.). In fact, I had been holding my Google Play credits from surveys for more than a year just to purchase it as soon as it popped up. I’m sure there were other deck-building roguelikes out there before, but this one is so good that it has basically consumed the entire genre – anything new is basically “Slay the Spire but with X.” Being able to finally play this on my phone without streaming it or other nonsense is something I had been looking forward to for a while. If you are not familiar with the game itself, well, you’re in for a treat. It is indeed Slay the Spire on your phone. It’s $9.99 on the Google Play store, although you have to scroll down to find it.Īnd I recommend waiting a while before buying it.

slay the spire mobile

The Android version of Slay the Spire is out.











Slay the spire mobile